Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > =V= CBA v7
1 User(s) làđọc chủ đề này 30 phút vừa qua
0Thành viên1 Khách
0Thành viên1 Khách
What's popular right now:
Word Association (81 users)
AoKTS updates (42 users)
CBA PathBlood 1.8.0 (38 users)
1.6 reward campaing (37 users)
Top 5 players of all time (R6) (27 users)
Photos of Voobly Players (25 users)
TDII (12 users)
Most active threads in past week:
TDII TeamBonus V4A2 (13 posts)
Why will this error occur while ... (9 posts)
$200 HEROFEST 1v1 TOURNAMENT by ... (9 posts)
Voobly crash (8 posts)
Please resume patch development ... (6 posts)
Cant join voobly to play = Direx... (5 posts)
Can't launch AoM T (4 posts)
With the anti-camp feature, you are effectively saying "You got a horse civ? Okay, you win."
Big, big mistake, imo. Epic-sized mistake.
It makes plenty of sense. It's a fundemental change in the way 1v1 games are played and it grossly unbalances horse civs (and celts).
+1.
I would predict not very well
i was playing cba fighting to stay alive...my walls got removed and i died...gg me
i was playing cba fighting to stay alive...my walls got removed and i died...gg me
about anticamping feature ...its perfect.....
coz in case like say ur sara n opponent is huns he ll jus stay back in his base d whole time
now even huns isnt walled u cant do a **** coz mames die like anything in front of castles