Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > =V= CBA v7
1 User(s) làđọc chủ đề này 30 phút vừa qua
0Thành viên1 Khách
0Thành viên1 Khách
What's popular right now:








AoKTS updates (72 users)

CBA PathBlood 1.8.2 (39 users)

Word Association (34 users)

New CBA Hero now supports HD / D... (31 users)

TIW 2020 Map votes (23 users)

New Voobly Client 2.7 (21 users)

Khans 1v1 Tournament (21 users)
Most active threads in past week:








Unable to see messages in game r... (5 posts)

Problem with chat in GAME (4 posts)

Impossible to play - voobly keep... (3 posts)

gameroom window (2 posts)

XQ NO ME PUEDO UNIR A NINGUNA SALA (2 posts)

Unable to spec 1.6 game data games (2 posts)

problem with spec mode (2 posts)
With the anti-camp feature, you are effectively saying "You got a horse civ? Okay, you win."
Big, big mistake, imo. Epic-sized mistake.
It makes plenty of sense. It's a fundemental change in the way 1v1 games are played and it grossly unbalances horse civs (and celts).
+1.
I would predict not very well
i was playing cba fighting to stay alive...my walls got removed and i died...gg me
i was playing cba fighting to stay alive...my walls got removed and i died...gg me
about anticamping feature ...its perfect.....
coz in case like say ur sara n opponent is huns he ll jus stay back in his base d whole time
now even huns isnt walled u cant do a **** coz mames die like anything in front of castles