Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > CaptureTheTower <New map>
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<<<I'm constantly Editing and repairing faults on the map any bug or mistake just let the forum and let you know right here when corrected>>>
first of all I want to show the manual explaining the game
How to play ? IN PORTUGUESE AND SPANISH TRANSLATION BELOW
1 Place the king in front of a relic to choose your team
2 after choosing a team will be direcionao a shop units
3 place his king in front of a unit you wish to purchase
Born 8 4 units of which chose 4 in 4 seconds (maximum 80 )
5 in store next buy the heroes that will aid in battle ( maximum 2-4 Heroes )
Born 6 units in their base of each team in the corners of the map
7 after organizing his troops must leave for 5 towers that are in
" central , south, north , and in front of each base "
8 if anyone has conquered the tower when approaching she had become his
9 if someone has won 'll have to destroy and another born becoming a
10 , every 10 seconds scored a point with the tower on hold
11 that point and counted as damage to the outpost that is in the center of the 2 shops on the outside of the map
12 points when the team converted to the damage they do to be destroyed outpost 14 team will be declared victorious
13 player who invade enemy base will have his army destroyed
CREATED BY BRZ_POETA_
SPANISH
¿Cómo se juega ? EN TRADUCCIÓN PORTUGUÉS Y ESPAÑOL ABAJO
1 Coloque el rey delante de una reliquia de elegir tu equipo
2 después de la elección de un equipo se direcionao unos locales comerciales
3 colocar su rey al frente de una unidad que desea comprar
Nacido 8 4 unidades de las cuales elegir 4 en 4 segundos (máximo 80 )
5 en el almacén junto compre los héroes que ayudarán en la batalla (máximo 2-4 Heroes )
Nacido 6 unidades en su base de cada equipo en las esquinas del mapa
7 después de organizar sus tropas deben salir por 5 torres que se encuentran en
" Centroamérica, al sur , al norte , y al frente de cada base "
8 si alguien ha conquistado la torre cuando se acerque a ella se había convertido en su
9 si alguien ha won'll que destruir y otro nace de convertirse en un
10 , cada 10 segundos se anotó un punto con la torre en espera
11 de ese punto y se cuente como daños en el puesto de avanzada que se encuentra en el centro de las 2 tiendas en el exterior de la hoja
12 puntos cuando el equipo se convirtieron al el daño que hacen a ser destruido puesto 14 del equipo será declarado vencedor
13 jugador que invade base enemiga tendrá su ejército destruyó
good night or day depending on where you are, I would invite you to read this to know my new map which is actually a great and repackaging of old called ( winning ) the former had many errors that I considered inrreparaveis then decided to rebuild same goal more with a different structure , so I changed the map that also decided to change the name because it does not have anything else besides the goal in like the old let her explain the news
before talking about the news also like to talk about why certain things have changed
I'll start talking about the speed of the drives in the old "the conquest" took about 4:30 min to reach the tower units which to me is absurd , then took 2 steps in this new Repagination to try to correct
1 - slightly increased the speed of the units to streamline the game
2 - dramatically decreases the size of the map to 240x240 140x14
with these 2 measures got a troop can reach the central tower at 30 sec and 45 to the farthest tower
Another problem was the delay to create units that was solved as follows
every time you buy a unit anger born 8 soldiers of 2 in 2 seconds may repurchase
may mount a troop in 20 seconds
absurdly reduce the amount of shares to avoid lag
I took the previous Caribe; 3 minutes to assemble troop 1 and 4 to reach the tower with such repairs then I believe that the game is already much better to play
Now I will talk about things that added
first of all I had reframed domestic game guide which can be accessed by clicking goals within the game
added to bombard cannon unit
reframed the place where you choose the teams
separated the shop where you buy units and heroes and lead the rest of the map
and therefore, and all I have to talk about this game that has consumed me many hours and much effort thinking to do everything the best way possible, not spent much time testing found more faults if by chance there please come here in my topic I warn and ultimately hope that I enjoyed with gusto thanks [BRZ] _POETA_
translated by google translator
10k likes
11 I love you. Gonna try your map just for that.